|
Post by Zet on Sept 15, 2007 2:32:55 GMT -5
Vulnerary Buy: 300 Sell: 50 per use Uses: 3/3 Cures minor wounds, up to 10 HP
Elixir Buy: 800 Sell: 140 per use Uses: 3/3 Cures larger wounds, up to 20 HP
Pure Water Buy: 900 Sell: 150 per use Uses: 3/3 An solution that increases magical resistance by +7. The points decrease by one for each passing turn until it returns to 0.
Door Key Buy: 150 Sell: 75 Uses: 1/1 Opens up a locked door.
Chest Key Buy: 300 Sell: 50 per use Uses: 2/2 Opens up treasure chests when used on them.
Lockpick Buy: 2000 Sell: 100 per use Uses: 10/10 Opens up locked doors and treasure chests. Only usable by Thieves, Rogues, Assassins.
|
|