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Post by Miracles on Sept 14, 2007 23:49:39 GMT -5
Hp - How much Health your character has. Once this reaches 0, that character is dead permanently, unless something in battle mentions they will not die.
Strength - How much power a unit has, this along with the weapon's strength determine how much damage you inflict.
Magic - How much magical strength the character has. This and the tome or staff you are using determines how much damage you can inflict or how much you can heal another unit.
Skill- How Skilled your character is. This stat effects how accurate you are.
Speed- How fast your character is. This stat affects your dodge rate and how often you or your enemy strike.
Luck - How lucky the unit is, this determines how many times a unit can dodge per battle.
Defense- How tough your character is. This stat affects how much damage you take from weapons.
Resistance - How immune to magic your character is. This stat effects how much damage you take from spells.
Constitution - How much your character weighs. Determines rescues.
Movement - How far your character can move. This stat shows how many spaces your character can move.
All units will start out at level 1 unless said otherwise. Also every unit starts out with 5,000 Gold. (It is not as much as it seems.)
Also we encourage people to take and recolor sprites to "display" your own customized character. It is not required of you to do so.
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