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Post by Feneroe on Aug 5, 2010 13:32:16 GMT -5
|Class Creation|
Armored now has a bonus to balance out its weakness. Classes with Armored have +5 HP compared to others.
The movement sacrifice now gives 5 points instead of 4.
|Skills|
Open Lock has been removed. Lockpicks have been added instead. They are currently restricted to the Thief line until further notice. They will be added to some shops soon.
Ballista has been removed. The weapon still exists, but we have a new way of restricting who uses it.
Destroy has been modified.
Raid (Enemy Only) has been modified.
|Classes|
As the class creation rules are fully defined, most of the classes were unbalanced. A good portion of the original ones as well as a couple customs have been edited. The changes (in order of completion) are:
Brandisher: +1 Luck Swimmer: -3 HP, -1 Speed, -1 Luck Knight: -1 Move Thief: -5 HP, -1 Move, Loss of Open Cleric: +1 HP, +1 Skill, +1 Speed, +1 Luck, +1 Resistance Priest: +2 HP, +1 Magic, +1 Luck, +1 Resistance Monk: +2 Magic, +2 Skill, +1 Luck Mage: +2 HP, +2 Luck, +1 Resistance Troubadour: +2 Magic, +1 Speed, +1 Luck, +1 Resistance Archer: Loss of Ballista Brigand: -3 HP, -2 Strength, -1 Movement Pirate: -5 HP, +1 Skill, +2 Luck, -1 Defense, -2 Resistance, Loss of Sail Fighter: -8 HP, -1 Luck, -1 Defense Cavalier: -5 HP Nomad: -5 HP
If you are using one of these classes, please modify your stats accordingly.
|Stats|
This was forgotten by me the other day. Inventory amount has been upped. You can now hold 8 items.
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