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Post by The Guard on Jan 20, 2011 9:35:35 GMT -5
::Enemy Phase:: All of his men were now felled and he had let it happen. Hindsight told him that he should have issued a retreat order quite a while ago, but there was nothing to do now. He watched the battle continue while a feeling of dread began grew within. The mercenary silently motioned towards the two archers and the fighter nodded. Their attack plan was set. They advanced forward again. Soon enough, things would be settled here. ----- Mercenary's Movement: E-9 -> E-13 -> F-13 Mercenary's Action: None Fighter's Movement: D-11 -> I-11 Fighter's Action: None Flagbearer's Movement: None Flagbearer's Action: None ----- Flagbearer's Health: 17/17 Flagbearer's Weapon: Javelin Flagbearer's Location: B-8 Mercenary's Health: 15/15 Mercenary's Weapon: Iron Sword Mercenary's Location: F-13 Fighter's Health: 19/19 Fighter's Weapon: Steel Axe Fighter's Location: I-11
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Post by Zet on Jan 20, 2011 11:11:36 GMT -5
Rivern: G7->G13
A-Rank Ice Support: +3 Defense, +10 Avoid, +5 Hit
Rivern vs. Mercenary
Iron Lance: Damage: 19 Accuracy: 104% Critical: 1% Critical Damage: Death
Critical: [dice=100] HP: 9/22
Resin: H15->I13
A-Rank Wind Support: +10 Hit, +10 Avoid, +6 Critical
Resin vs. Fighter
Damage: 8 Accuracy: 96% Critical: 10% Critical Damage: 22
Hit: [dice=100]
Crit: [dice=100][rand=16069308379809244803016830194938637297857880522826634676492918513]
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Post by Feneroe on Jan 21, 2011 7:02:26 GMT -5
The archer ducked out of the way of the knife as the man threw it. She was shocked that he had done that, but it was probably partially her fault. She never was very good at choosing words to not hurting feelings. Still, he threw a knife at her! She picked up the knife and slipped it under her belt. In her mind it was only a just reward as the man had thrown it with intent to injure. After taking the knife, she returned her thoughts to the battle. The only ones that were standing now were the fighter and the flagbearer thanks to the wyvern rider's power and skill. She followed the edge of the house to a medium sized tree. At this she took the time to use a vulnerary to patch up her wound. She did not need to keep running around with it after all
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Serenes' Movement: N-11-> N-12 -> L-12 -> L-10 Action: Item -> Vulnerary HP Healed: 9
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Serenes' Health: 15/15 Serenes' Weapon: Iron Bow Serenes' Location: L-10 Terrain Bonus: Tree (+5% Avoid, +1 DefensE)
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Post by The Guard on Jan 21, 2011 7:31:58 GMT -5
::Other Phase::
The three southern villagers were now trying to hide between houses. Whether it was a good idea or bad would be seen.
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Villager (K-1) Movement: None Villager (N-16) Movement: None Villager (L-16) Movement: L-16 -> M-16 Villager (L-19) Movement: L-19 -> N-19
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Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-1 Terrain Bonus: Tree (+5% Avoid, +1 Defense)
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: N-16
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: M-16
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: N-19
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Post by The Guard on Jan 21, 2011 8:23:46 GMT -5
The flagbearer sighed as the two went down. There was nothing else for him to do but leave. He had watched the battle go down and now - The man sighed once again as he noticed something. Reinforcements. - Four people entered the square from the south. One of them, a cleric if one were to guess from the staff was carrying, swore at the sight of the battle. She had been told there had been more resistance than expected, but this... The four quickly talked and decided what to do. They were going to have to step in and fix the mistake caused by those idiot soldiers not being nearly as good as they thought they were. ----- Flagbearer's Movement: None Flagbearer's Action: None ----- Enemy Reinforcements: Mage x1, Shaman x1, Cleric x1, Brigand x1 - Mage Level: 1 HP: 12 Strength: 0 Magic: 11 Skill: 10 Speed: 8 Luck: 8 Defense: 7 Resistance: 9 Weapons: Anima Magic Skills: None Constitution: 3 Movement: 5 Shock Buy: 400 Sell: 6 per use Type: Anima Magic Element: Thunder Skill: Wyrmslayer Range: 1~2 Weapon Strength: 4 Weapon Accuracy: 95% Weapon Critical: 5 Weight: 6 lbs. Weapon Level: E Uses: 35/35- Shaman Level: 1 HP: 15 Strength: 0 Magic: 13 Skill: 9 Speed: 6 Luck: 7 Defense: 7 Resistance: 8 Type: Infantry Weapons: Dark Magic Skills: None Constitution: 6 Movement: 5 Flux Buy: 900 Sell: 20 per use Type: Dark Magic Element: Dark Range: 1~2 Weapon Strength: 7 Weapon Accuracy: 80% Weapon Critical: 5 Weight: 8 lbs. Weapon Level: E Uses: 45/45 - Cleric Level: 3 HP: 15 Strength: 0 Magic: 11 Skill: 7 Speed: 12 Luck: 10 Defense: 13 Resistance: 10 Type: Infantry Weapons: Staves Skills: None Constitution: 3 Movement: 5 Heal Buy:600 Sell: 20 per use Type: Staff Range: 1 Weapon Effect: Heals 10 HP plus half of the user's magic stat (rounded down). Weapon Accuracy: 100% Weight: 2 Weapon Level: E Uses: 30/30 Vulnerary Buy: 300 Sell: 50 per use Uses: 3/3 Cures minor wounds, up to 10 HP - Brigand Level: 2 HP: 19 Strength: 15 Magic: 0 Skill: 11 Speed: 8 Luck: 6 Defense: 9 Resistance: 4 Type: Infantry Weapons: Axes Skills: Lightfoot, Destroy Constitution: 8 Movement: 4 Hand Axe Buy: 300 Sell: 15 per use Type: Axe Range: 1~2 Weapon Strength: 7 Weapon Accuracy: 65% Weapon Critical: 0 Weight: 12 lbs. Weapon Level: E Uses: 20/20 ----- Flagbearer's Health: 17/17 Flagbearer's Weapon: Javelin Flagbearer's Location: B-8 Mage's Health: 12/12 Mage's Weapon: Shock Mage's Location: J-18 Shaman's Health: 15/15 Shaman's Weapon: Flux Shaman's Location: K-19 Cleric's Health: 15/15 Cleric's Weapon: Heal Cleric's Location: J-20 Brigand's Health: 19/19 Brigand's Weapon: Hand Axe Brigand's Location: I-18 [rand=27700078417547047314926652703434236609984389506285196746706496924]
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Post by Zet on Jan 21, 2011 15:02:00 GMT -5
Rivern: G13->E8
Vulnerary used:
HP: 19/22
Resin: I13->I8
Rivern + Resin: B Support Range
Rivern: +2 Defense, +5 Avoid, +5 Hit
Resin: +10 Hit, +5 Avoid, +3 Critical
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Post by Feneroe on Jan 23, 2011 9:33:51 GMT -5
Serenes groaned when she noticed more trouble. Was there no end to them?! Without a word, and noting that the other two were (probably intelligently) retreating out of reach of the reinforcements, she ran towards the new group.
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Serenes' Movement: L-10 -> J-10 -> J-11 Action: None
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Serenes' Health: 15/15 Serenes' Weapon: Iron Bow Serenes' Location: J-11 Terrain Bonus: None
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Post by The Guard on Jan 23, 2011 9:38:59 GMT -5
::Other Phase::
Upon seeing the new trouble, one of the villagers bolted to the north in an attempt to get out of their range. The other two stayed quiet and in the shadows and hoped they were not spotted.
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Villager (K-1) Movement: None Villager (N-16) Movement: None Villager (M-16) Movement: M-16 -> K-16 -> K-13 Villager (N-19) Movement: None
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Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-1 Terrain Bonus: Tree (+5% Avoid, +1 Defense)
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: N-16
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-13
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: N-19
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Post by The Guard on Jan 23, 2011 10:43:29 GMT -5
The group mostly stuck together, moving to the north, but the brigand noticed one of the hiding villagers and went straight for him to attack. He threw his axe to attempt to cut the poor villager down. While the brigand was assaulting the helpless villager, the mages launched a dual attack against two different targets: the villager that tried to run and Serenes. ----- Flagbearer's Movement: None Flagbearer's Action: None Mage's Movement: J-18 -> J-13 Mage's Action: Attack Mage's Target: Serenes Shaman's Movement: K-19 -> K-15 Shaman's Action: Attack Target: Villager (K-13) Cleric's Movement: J-20 -> J-16 Cleric's Action: None Brigand's Movement: H-18 -> L-18 -> L-19 Brigand's Action: Attack Target: Villager (N-19) - Mage versus Serenes (Serenes has double attack) |Mage's Attack| Damage: 10 Hit Rate: 82% Critical Chance: 4 Critical Damage: 30 :Hit: [dice=100] :Crit: [dice=100] |Serenes' First Counterattack| Damage: 12 Hit Rate: 82% Critical Chance: 0 [dice=100] |Serenes' Second Counterattack| Damage: 12 Hit Rate: 82% Critical Chance: 0 [dice=100] - Shaman versus Villager |Shaman's Attack| Damage: 13 Hit Rate: 71% Critical Chance: 2 Critical Damage: 30 :Hit: [dice=100] :Crit: [dice=100] - Brigand versus Villager |Brigand's Attack| Damage: 19 Hit Rate: 59% Critical Chance: 0 [dice=100] - Serenes Receives: Shock (34/35 Uses) ----- Flagbearer's Health: 17/17 Flagbearer's Weapon: Javelin Flagbearer's Location: B-8 Mage's Health: 0/12 Shaman's Health: 15/15 Shaman's Weapon: Flux Shaman's Location: K-15 Cleric's Health: 15/15 Cleric's Weapon: Heal Cleric's Location: J-16 Brigand's Health: 19/19 Brigand's Weapon: Hand Axe Brigand's Location: L-19 [rand=293488104362040761474808536004275213063410483300696418380227405578]
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Post by Zet on Jan 24, 2011 0:30:17 GMT -5
Rivern: E8->C7: Visit: [Not sure if I can do the rest, but if I can use Canto then whoosh over to B4]
*While Rivern was off being greedy, Resin headed back when he saw that the brigand was off and doing his own thing now too. He wanted to help the villagers, but getting too close meant that things weren't looking in their favor. Shouting out to get the attention of the rest of them. "We're the ones you're after! Or are you so cowardly that you can't come and face us?!"*
Resin: I8->L10
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Post by The Guard on Jan 24, 2011 12:47:09 GMT -5
|Rivern's Visit|
The house the wyvern rider visited was empty and without anything of real value laying around. One of the windows were open so either someone used the fight as a cover for a break-in or the owner had fled through it. There was, however, a small key laying right outside the door. That was the only thing Rivern would get for bothering the house so close to the flagbearer.
Rivern Acquired: Door Key
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Post by Feneroe on Jan 24, 2011 13:04:31 GMT -5
Despite hurting from that blast of thunder magic, Serenes didn't retreat. It might have been because she was feeling a little reckless thanks to knowing that one of the other two were watching her back or it might have been because she was just sick of the fighting and wanted to end it, but she pressed the attack. She ran to the tree south of the mage she had struck down (snatching up the tome as she ran) and readied an arrow for the shaman. Before she fired, she talking at the other archer.
"They're not going to respond to taunts! We got to speak to them in their language!"
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Serenes' Movement: J-11 -> J-14 Action: Attack Target: Shaman
- Serenes versus Shaman (Serenes can double attack)
|Serenes' First Attack| Damage: 12 Accuracy: 97% Critical Chance: 0 [dice=100]
|Shaman's Counterattack| Damage: 14 Accuracy: 59% Critical Chance: 3 Critical Damage: 31
:Hit: [dice=100]
:Critical: [dice=100]
|Serenes' Second Attack| Damage: 12 Accuracy: 97% Critical Chance: 0 [dice=100]
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Serenes' Health: 5/15 Serenes' Weapon: Iron Bow Serenes' Location: J-14 Terrain Bonus: Tree (+5 Avoid, +1 Defense)[rand=2823099815797031252648097921043686912753944538496334759500004076]
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Post by The Guard on Jan 24, 2011 13:27:52 GMT -5
::Other Phase::
Two of the villagers fled north to get away from the enemies and use the people who were seemingly fighting for them as shields. The last one in the southern part of the square wanted to flee, but wasn't in any condition to run thanks to that accursed throwing axe striking him dead on. He was currently laying on the ground in pain, but still alive.
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Villager (K-1) Movement: None Villager (N-16) Movement: K-16 -> K-14 Villager (K-13) Movement: K-13 -> K-8 Villager (N-19) Movement: None
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Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-1 Terrain Bonus: Tree (+5% Avoid, +1 Defense)
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-14
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-8
Villager's Health: 1/20 Villager's Weapon: Sickle Villager's Location: N-19
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Post by The Guard on Jan 24, 2011 13:38:31 GMT -5
::Enemy Phase:: The cleric stared in shock and a bit of fear as their two casters were shot down by the same archer. Things weren't going how they were supposed to, just the opposite! She yelled at the brigand to stop fooling around and ran to the south to get away from the archers. The brigand, however, ignored her and threw his axe at the villager once more. - The flagbearer couldn't stand it anymore. He couldn't just stay standing around. He would either fight and die or flee, but he wasn't going to stand around anymore. He went around the house he was by with a plan to either stab that wyvern rider one good time or escape to the north while using one of the civilians as a hostages. ----- Flagbearer's Movement: B-8 -> E-8 -> E-6 Flagbearer's Action: None Cleric's Movement: J-16 -> J-20 -> K-20 Cleric's Action: None Brigand's Movement: None Brigand's Action: Attack Target: Villager (N-19) - Brigand versus Villager |Brigand's Ranged Attack| Damage: 19 Hit Rate: 59% Critical Chance: 0 [dice=100] ----- Flagbearer's Health: 17/17 Flagbearer's Weapon: Javelin Flagbearer's Location: E-6 Shaman's Health: 0/15 Cleric's Health: 15/15 Cleric's Weapon: Heal Cleric's Location: K-20 Brigand's Health: 19/19 Brigand's Weapon: Hand Axe Brigand's Location: L-19 [rand=812447002856060918061777320690453171629301737993965590353067964315]
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Post by Zet on Jan 25, 2011 5:08:21 GMT -5
Rivern: B4->B2: Visit: Canto to C6
*And then he was ignored. He supposed the other archer was right. If you wanted their attention, you had to get it the hard way. Having nodded to Serenes' words, the archer started his own charge to head down to catch the guy. Of course he hadn't been close enough to actually fire then either.*
Resin: L10->J13
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Post by Feneroe on Feb 2, 2011 3:38:46 GMT -5
Serenes looked about ready to kill the brigand, but who could blame her? He was continually assaulting an already gravely injured. After quaffing part of her only vulnerary (to undo the damage caused by the shock magic), she ran forward and readied an arrow. She was planning to put it through one of his eyes if she could.
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|Serenes| -Movement: J-14 -> J-17 -Action: Vulnerary -HP Healed: 10
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|Serenes| -Health: 15/15 -Weapon: Iron Bow -Location: J-17 -Terrain Bonus: None
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Post by The Guard on Feb 10, 2011 10:55:55 GMT -5
|Rivern's Visit|
The house was quiet, everything was covered in a thick layer of dust, and the air was thick with the smell of rotten meat. It was obvious that no one had lived in the place for quite some time, but what was causing the smell? There was nothing of value in sight so the visit was a waste of time, unless the wyvern rider felt like searching for the cause of the smell later.
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Post by The Guard on Feb 10, 2011 11:01:00 GMT -5
::Other Phase::
The two retreaters continued the retreat. Both had the idea to escape the battle by leaving to the north, until they saw the flagbearer heading that way. This caused them to change plans and push to the east.
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Villager (K-1) Movement: None Villager (K-8) Movement: K-8 -> N-8 Villager (K-14) Movement: K-14 -> K-9 Villager (N-19) Movement: None
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Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-1 Terrain Bonus: Tree (+5% Avoid, +1 Defense)
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-14
Villager's Health: 20/20 Villager's Weapon: Sickle Villager's Location: K-8
Villager's Health: 1/20 Villager's Weapon: Sickle Villager's Location: N-19
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Post by The Guard on Feb 10, 2011 12:27:42 GMT -5
:Enemy Phase: The flagbearer made a decision as he saw the wyvern rider flying over the house. He could flee, but would be unable to escape the wyvern. There was no doubt about it. While there was a chance of the wyvern not crushing him under it's bulk and the rider missing with the spear, it was more likely he'd be flattened like a rat. So he'd fight. Letting the flag fall to the ground, the man tore his javelin off his back and tossed it at the dangerous rider. While the flagbearer was entering combat, the cleric yelled at the brigand about the archers closing in, causing him to tear away from trying to kill the one villager. The brigand immediately rushed the closest one, Serenes, and struck with all his might. From the north entered a knight clad in bronze armor. He surveyed the skirmish from beneath his helm before smashing the ground with the end of his spear. Things weren't faring well, and he almost abandoned the plan, but it could still be salvaged. First, however, he was going to get a bit of revenge on those who cut down his pawns if possible. ----- Flagbearer's Movement: None Flagbearer's Action: Attack Target: Rivern Cleric's Movement: None Cleric's Action: None Brigand's Movement: L-19 -> J-19 -> J-18 Brigand's Action: Attack Target: Serenes - Flagbearer Versus Rivern|Flagbearer's Attack| Range: 2 Damage: 6 Accuracy: 61% Critical Chance: 4 Critical Damage: 23 :Hit: [dice=100] :Crit: [dice=100] - Brigand Versus Serenes|Brigand's Attack| Range: 1 Damage: 15 Accuracy: 52% Critical Chance: 0 [dice=100] ----- Enemy Reinforcements: Rance Rook (Knight) x1 - Rance Rook Age: 47 Gender: Male Class: Knight Level: 4 HP: 31 Strength: 14 Magic: 0 Skill: 12 Speed: 8 Luck: 7 Defense: 16 Resistance: 8 Type: Infantry, Armored Weapons: Lances Skills: None Constitution: 10 Movement: 4
Steel Lance Buy: 480 Sell: 16 per use Type: Lance Range: 1 Weapon Strength: 10 Weapon Accuracy: 70% Weight: 13 lbs. Weapon Level: D Uses: 30/30
Heavy Spear Buy: 1200 Sell: 75 per use Type: Lance Skill: Armorslayer Range: 1 Weapon Strength: 9 Weapon Accuracy: 70% Weapon Critical: 0 Weight: 14 lbs. Weapon Level: D Uses: 16/16----- Flagbearer's Health: 17/17 Flagbearer's Weapon: Javelin (39/40) Flagbearer's Location: E-6 Cleric's Health: 15/15 Cleric's Weapon: Heal (30/30) Cleric's Location: K-20 Brigand's Health: 19/19 Brigand's Weapon: Hand Axe (18/20) Brigand's Location: J-18 Rance's Health: 31/31 Rance's Weapon: Steel Lance (30/30) Rance's Location: I-1 :Ally Phase:[rand=102821731939911840891231561545282641469843918457636550201396457851]
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Post by Feneroe on Feb 10, 2011 13:03:35 GMT -5
The archer tried to avoid the blow from the brigand's hand axe, but still managed to get caught by it. It cut a clean gash across her chest and one leg. Serenes fell to the ground, bleeding and in pain, unable to continue fighting.
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|Serenes| -Health: 0/15
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